#pragma once

#include "backGround.h"
#include "globalMessage.h"
#include "gameLogo.h"

class backManager
{
public:
	backManager();
	void updata();
	void draw();
	void setGlobalMessage(message* m);
protected:
private:
	backGround _backGround;
	vector<gameLogo*> _gameLogoManager;
};